HopeJump is based on the idea of a ball jumping by the stairs and picking up diamonds.In the beginning, you have several balls. Your task is to pass a set of levels. You need to gather all the diamonds on each level. There are also bonuses to pick up and monsters to avoid. A game level is a lump of stairs with various secrets and numerous obstacles. The game character is a ball able to jump over one or two steps. The player's goal is to pick up all the diamonds and then find the way to the next level.The Full version includes the following episodes: Arcade, Adventure and Puzzle. Arcade is a series of simple levels where the ball needs to jump very fast to gain more points. Adventure is more complicated. The player needs to explore and pass large and complex labyrinths with various obstacles and monsters to fight with. The Puzzle episode features levels where you need to calculate precisely every jump of the ball. Otherwise, you can get into a trap. Steps and barriers: Ordinary Step is a most common type of steps in the game; Vanishing Step is a step that disappears after touched by the ball once; Picket Step is dangerous because of the pickets it has; Temporary Barrier is a barrier that can be destroyed when hit twice by the ball; Fire Step when touched by the ball once, it takes fire and doesn't let the ball jump on it for some time. Monsters disturbing the ball: Spiral Monster is a shooting monster that moves vertically and looks like a colored spiral; UFO is a shooting monster that flies and looks like a flying plate; Green Pyramid is a shooting monster that does not move and looks like a green pyramid; Red Round Pyramid is a shooting monster that does not move and looks like a red cone; Hedgehog Monster is a non-shooting monster that rolls by the stairs horizontally; Hoop Monster is a non-shooting moving monster that looks like a spinning hoop; Follower is a monster that looks like a long-tailed fireball. The following bonuses can save the ball from monsters....
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|Requirements:||Pentium II or AMD K6 with 350 Mhz, DirectX 6.0 compatible sound card, OpenGL Video Card, 5MB HDD|